sherwin
Mission Control · Online
I build rockets, super-tanks, and flying machines — then launch them here. Explore my missions, or step into the Lab and play the physics sims I made.
Launch Bay · Playable Experiments
Build nuclei with protons and neutrons, evaluate stability, and trigger radioactive decay modes in …
Play nowControl a hydraulic press, compare real materials, monitor pressure over time, and learn how …
Play nowAim a spaceship cannon and curve shots through moving gravity fields. Drag to charge …
Play nowCommand heavy artillery tanks and SPGs in a stationary siege simulation. Range-find dome bunkers, …
Play nowMission Log · Field Reports
sherwin
sherwin
sherwin
sherwin
sherwin
This is the encountering phase of my mission, and one thing you may notice is a moon that doesn't look habitable. That moon is Tylo, and I used it to do something I have never done before: a Free Capture. By using a gravity assist off Tylo, I can put myself in orbit(ish) around Jool despite originally having an escape trajectory. Even though I didn't need to do it, Extra Science + Looks Cool.
sherwin
sherwin
sherwin
sherwin
sherwin
This is Wall-E on Steroids—a 42-ton tracked vehicle with a hybrid generator system and electric motor propulsion. In the next picture, you can see its head went up. This is to give a clearer view of the surrounding area. Despite its weight, it can achieve 303 km\h on land and 89 underwater. Since diesel engines cannot operate underwater, I added bigger batteries for temp- LAME! Instead, I added a naval nuclear reactor in the back for continuous power generation anywhere, at any time. 😅
sherwin
sherwin
This is the T-1 Tonkler. A superheavy, angle-armored tank consisting of 2 Bertha cannons aided by a ballistic calculator, a nuclear powerplant capable of generating 10,000 Swatts, and two massive tank treads powered by electric motors. This thing is also an impenetrable beast with its 4000mm armor thickness. 🤯